TEMPLATE = app

TARGET = particles

QT       += core gui opengl widgets

CONFIG += c++11 debug

SOURCES += \
    main.cpp \
    gl_widget.cpp \
    particle_drawer.cpp \
    particle_shooter.cpp \
    particle_system.cpp \
    res_helper.cpp \
    vertex_drawer.cpp \
    shader_program.cpp 

HEADERS += \
    gl_widget.h \
    particle_drawer.h \
    particle_shooter.h \
    particle_system.h \
    res_helper.h \
    shader_program.h \
    vertex_drawer.h \
    particle_shader_program.h

RESOURCES += glsl/particle_shader.vert\
    glsl/particle_shader.frag \
    res/particle_texture.png 
